*Brackets are currently in Beta
This document outlines the rules that should at all times be followed when participating in Neon Gaming Studio CS: GO Tournament. Failure to adhere to these rules may be penalized as outlined.
It should be remembered that it is always the administration of the tournament that has the last word, and that decisions that are not specifically supported, or detailed in this rule file, or even goes against this rule file may be taken in extreme cases, to preserve fair play and sportsmanship.
We at Neon Gaming Studio hope that you as a participant, spectator, or press will have an enjoyable competition to partake in and we will do our utmost to make it a fair, fun, and exciting competition for everyone involved.
**Any competitor playing in any Neon Gaming Studio CS: GO tournament must be a registered user of neongamingstudio.com**
The software used is Counter-Strike: Global Offensive (Steam latest Version).
It is a 5 (Five) Player Team Tournament.
Each team must present 1 (one) representative. He/ she will be responsible for his/her team and will be responsible for choosing maps and all communication with referees must be done through the team captain.
The tournament will be played with the following rule set:
Rounds: 30 Rounds (Fifteen as each side [Terrorists & Counter-Terrorists])
Victory Conditions: The first team to win 16 rounds wins the map and the round is over immediately.
Each individual round is 1:45 in duration.
Starting side will be chosen by a knife round.
In case of a tie after the regulation rounds end (15-15), 6 extra rounds will be played. 3 rounds as Terrorists and 3 rounds as Counter-Terrorists. First team to win 4 rounds wins the map. [Repeat if necessary].
Extra rounds restart money: $10,000
1 Substitute is allowed, registered 5 must play through duration of tournament.
The first team to win 16 rounds will be declared the victor of the match and will advance.
The map each team will play will be picked through a map veto.
Players may not use alias jump throw bind, Players are allowed to use the Macro Jump throw.
Pixel Walking is not permitted, A player will be considered to be pixel walking if they manipulate their character into sitting or standing on invisible map edges.
The bomb may not be planted in a location where it cannot be defused, in a location where it is not touching a solid object, or in a location where it is not making the normal “beeping” noise.
Players may not use objects to cover a bomb in such a way that it cannot be defused.
Players may not defuse a bomb through a solid object.
The use of in-game changing scripts is strictly prohibited.
Only game-related chat is allowed during live game-play.
Any form of cheating and/or ghosting is strictly forbidden and may lead to immediate disqualification and previous matches may also be reviewed. Tournament officials may opt to deduct further points and or disqualify the Team from the league entirely. The Team may also lose any seeding for future Neon Gaming Studio tournaments.
No outside applications / executables / dll’s / workshop items, read _ANY_ method of gaining an advantage over the other team is allowed in the tournament.
Players not ready within 15 minutes (outside technical issues/Server issues handled by NGS Admins team) of their match will forfeit that match.
Maps will be decided through an online veto system or a plug-in.